Forza Horizon 3

On this project I was responsible for creating benchmark assets for cinematic characters, Driver avatars and crowd.

  • Role 3D Character Artist
  • For Playground Games
  • Date 2015-2016

Festival manager – I was responsible for concepting and developing the look of this character. All modelling and texturing done by me, clothing created in Marvellous Designer and Zbrush, textured in Quixel Suite. additional tweaks by Pav Plaha

Female Driver – Face textures and cloth made by me, hair textures and original head by Airship. Clothing made in Marvellous Designer, finishing in Zbrush, textured in Quixel Suite.

Male Driver – All modelling and texturing by me. Clothing made in Marvellous Designer, finishing in Zbrush, textured in Quixel Suite.

Female Driver – All modelling and texturing by me. Clothing made in Marvellous Designer, finishing in Zbrush, textured in Quixel Suite.

Male Driver – All modelling and texturing by me. Clothing made in Marvellous Designer, finishing in Zbrush, textured in Quixel Suite.

Crowd Asset Sculpt – Marvellous Designer, Zbrush

Crowd Asset Sculpt – Marvellous Designer, Zbrush

Crowd Asset Sculpt – Marvellous Designer, Zbrush